Besides helping implement the internals of the Warb game engine, I also took some time to work on art and ideas for demo games and other things. All images copyright 2006 Warb, Inc.
 Ideas for a Warb logo that eventually became our mascot, Warbie :)
 Ideas for different velocity indicators.
 Harvester drone. The underside of the curve contains several lasers that would fire randomly, destroying nearby comet debris (and careless racers ;). Besides the harvester (and a cool ship I had no part in :), the screenshot includes the mining and security drones sketched below.
 The mining drones had a simple behavior, swarming out of a harvester and collecting debris after it had been zapped (and, indeed, trying to collect passing racers :).
 A nice, large start gate floating randomly in space :) Final animation of the gate opening turned out very nice.
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